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 (Basic) Mikawaza

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Hidan



Posts : 214
Join date : 2012-09-09

(Basic) Mikawaza Empty
PostSubject: (Basic) Mikawaza   (Basic) Mikawaza Icon_minitimeFri Oct 19, 2012 1:35 pm

Credit to DM Haku for balancing.
Creator: TheBlackVanguard
[50 tokens]
The Mikawaza Clan are a group of Shinobi that have integrated themselves heavily into the Hunter-Nin Squad Corps of Kirigakure. These Shinobi are exceptionally powerful and usually specialize either in close-quarters combat, or support through Genjutsu. Though they are not necessarily devoid of their abilities in Ninjutsu, they tend to focus on either Taijutsu, Kenjutsu, or Genjutsu, and use their abilities to track, hunt, and often kill their prey without remorse. Members of the Mikawaza Clan are usually psychopathic and sadistic and nature partially as a result of genetic predisposition and partially as a result of their environment. Mikawaza Clan members may be of all races and sport various ranges of hair colors, eye colors, heights and weights. They have also been known to dye their hair color and utilize their Henge Jutsu in order to change parts of their physical appearance in order to confuse their enemies and hide their heritage.

Inside of the Mikawaza Clan are a rare and incredibly potent form of Shinobi known as the Sasurainin, who are also referred to as 'Wanderers' and 'Walkers'. These Shinobi possess the rare bloodline that occasionally dominates other genetic traits inside of a Mikawaza Clan member. Historically, only Shinobi who possess this bloodline are allowed to be Heads of the Mikawaza Clan. It is in the best interest, then, for the leader of the Mikawaza Clan to procreate until a child with the traits of the Sasurainin are seen, so as to ensure that their immediate family remains in maximum influence of the Clan.

The current head of the Mikawaza Clan has been in power for nine generations, and are denoted by one telltale factor: their eyes are white, instead of the characteristic charcoal that usually overpowers the Sasurainin bloodline. This gives them an almost otherworldly, ghostly appearance that unnerves their opponent and gives them a further psychological advantage beyond their own natural potential.


Scholar of the Mists
The Scholar of the Mists is a trained individual who has not only learned the way of the Bloody Mist, but has been born and raised in it. The Scholar has embraced the way of the Bloody Mist and has made it a part of their ninpo and their psyche. Body and Soul meld with red clouds and fog to form a singular being of death and destruction, devoid of remorse and compassion. The Scholar trusts only in the darkness of the land to protect them. They trust only in the mists native to Kirigakure, or that which they can construct with their Chakra to hide them.

The Scholar of the Mists exists as one of two sides of the same coin; the other being the Warrior. Where the Warrior represents the physical, the Scholar represents the spiritual and mental. The Scholar is exceptionally trained either in Genjutsu to confuse and disillusion their enemy before striking. They are master strategists and tacticians and are capable of using their chakra to maintain control over their enemy's senses and the combat situation.

Universal: Forfeits an element at Chuunin, Gains an Element at Jounin as normal.
+6 Genjutsu Learning Rolls
Genin: +1 Genjutsu Rolls, -1 Genjutsu CP Costs[Min. 1]
Chunin: +2 Genjutsu Rolls, -2 Genjutsu CP Costs[Min. 1]
Jounin: +3 Genjutsu Rolls, -3 Genjutsu CP Costs[Min. 1]
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Warrior of the Mists
The Warrior of the Mists is a trained individual who has not only learned the way of the Bloody Mist, but was born inside of the mist and raised to utilize it as a weapon. The Warrior has embraced the way of the Bloody Mist and incorporated it daily into their training regimen. They have melded it into their psyche and tend to be cold, remorseless close quarters combat specialists. They trust only in their blade to make their kills, and the obscure mist to cover their tracks.

The Warrior of the Mists exists as one of two sides of the same coin; the other being the Scholar. Where the Scholar represents the spiritual and mental, the Warrior represents the visceral physicality of war. They utilize a combination of Taijutsu and Kenjutsu in order to strike their enemy where they are weakest and open gaps in the opponent's defenses, slowly exposing the worst of their weaknesses. They are expert swordsmen and close quarters combat specialists who are relentless in their assault.

Universal: Forfeits an element at Chuunin, Gains an Element at Jounin as normal.
+6 Kenjutsu and Taijutsu Learning Rolls
Genin: +1 Kenjutsu and Taijutsu Rolls, -1 Kenjutsu and Taijutsu CP Costs[Min. 1]
Chunin: +2 Kenjutsu and Taijutsu Rolls, -2 Kenjutsu and Taijutsu CP Costs[Min. 1]
Jounin: +3 Kenjutsu and Taijutsu Rolls, -3 Kenjutsu and Taijutsu CP Costs[Min. 1]
Note: Kenjutsu and Taijutsu Rolls include basic physical Kenjutsu and Taijutsu Attacks, and defense against Kenjutsu and Taijutsu.
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Jutsu
The Mikawaza Clan has some scant Jutsu that they are proficient with in their own regard. These Jutsu correspond with the select branch that has been chosen and form the foundation of the Mikawaza Clan's exclusive techniques. Mikawaza Clan members usually keep their higher-tiered techniques to themselves, but rely on a basic foundation of techniques to train their appropriate Shinobi.

Mikawaza Clan members may learn the following Hijutsu. These jutsu may also be taught to other Shinobi inside of Kirigakure if they so choose, at one rank higher than normal. The Mikawaza may also create their own custom techniques as time passes, being eligible to create one A-Rank and one S-Rank Jutsu freely. These techniques may NOT be taught to members outside of the Clan, as they require such an extensive knowledge of the Clan and their techniques that it is nearly impossible for another Shinobi to understand them and use them effectively. These Hijutsu cannot be copied by Dojutsu or similar techniques, as the effective manipulation of Chakra regarding these techniques is outside of their immediate grasp, but they may still be taught these Jutsu normally.

Kiri-Sōshutsu [霧創出 Mist Creation]
Jutsu Type: Hijutsu
Rank: Rankless
CP: Varies
Description: The Mikawaza Shinobi is capable of converting their chakra into a physical mist form that allows them to fight freely inside their own natural element. The Shinobi has learned how to convert their Chakra into a physical form utilized to hide their being and utilize their jutsu outside of their enemy's perception. Due to the nature of this jutsu, the Mikawaza Shinobi has a significant easier time keeping track of his opponent as he is utilizing his own chakra to protect himself.
PvP: The Mikawaza creates a varied-color mist in order to obscure their being inside of combat. When this Jutsu is used, the Mikawaza Shinobi is considered sneaking. When attacking, any Shinobi who knows this technique is allowed to roll Move Silently against their target's listen. If they succeed, they automatically perform a sneak attack on their opponent. If they fail, they must roll an attack roll as per normal and may be defended/countered as normal. When attacking, any Shinobi that does NOT know this technique, must roll Listen against their target's Move Silently. If they fail, their attack automatically misses. If they succeed, they must then roll attack as per normal, and may be defended/countered as normal. True AoE attacks may bypass this rule.
Note: This jutsu is required to maintain in order to utilize any Mikawaza or Sasurainin Hijutsu.
Note: Detection Dojutsu and similar techniques are usable inside of the mist, providing their full detection bonus so long as they are active. People utilizing these Dojutsu may roll whichever detection roll they wish in order to detect the Mikawaza Shinobi, and are not limited as other combatants are.As an example, this does in fact mean that a Hyuuga's Byakugan would see through the mist just fine, Or a sensor nin could throw Concentration instead.
Note: Genin CP Cost is 7 CP+3 CP/Round. Chuunin CP Cost is 6 CP+3 CP/Round. Jounin CP Cost is 5 CP+3 CP/Round.
Note: This Jutsu is affected by the Mikawaza's reduction to CP Costs.
Note: This Hijutsu is learned by Mikawaza Clan members as an E-Rank Hijutsu. This Hijutsu is learned by other Shinobi as an A-Rank Ninjutsu.

Kiri [霧 Mist]
Jutsu Type: Hijutsu Genjutsu
Rank: D
CP: 3
Description: The Mikawaza Shinobi uses their Chakra to confuse the opponent and make them believe that the mist has become even denser, removing their ability of sight [beyond the mist] and removing their ability to hear their opponent entirely.
PvP: The target is stunned for two rounds or until hit.

Shokin Kasegi [賞金稼ぎ Bounty Hunter]
Jutsu Type: Hijutsu Kenjutsu
Rank: D
CP: 5
Description: The Mikawaza takes advantage of the opening in their opponent's guard while surrounded by the mist, and makes a strike at the opponent's throat, attempting to make a lethal attack.
PvP: The attacker makes a basic attack [affected by any modifiers] at a critical range 1 lower than normal.
Note: e.g. A 19-20 Critical range becomes an 18-20 Critical Range.

Sutoka [ストーカー Stalker]
Jutsu Type: Hijutsu Genjutsu
Rank: C
CP: 5
Description: The Mikawaza fools the enemy into believing that they are being followed by a powerful, unknown entity lurking in the mist. This entity first traps the opponent, and then tears into their very being. After the end of the jutsu, the opponent is usually left heavily disoriented and confused, as well as feeling extremely drained.
PvP: The opponent takes 1d8 CP Damage, and then suffers a -2 to Rolls for a full round afterwards.

Setsudan [切断 Mutilation]
Jutsu Type: Hijutsu Kenjutsu
Rank: C
CP: 6
Description: The Mikawaza Shinobi strikes at an exposed point on the opponent's body, making a swift cut in the opponent's structure and limiting their ability to retailiate for a short period of time. This strike is usually very painful and momentarily debilitating.
PvP: The attacker makes a basic attack [affected by any modifiers] at a critical range 1 lower than normal. If struck, the opponent suffers a -1 to Attack and Defense Rolls for 1d4 rounds. If the attack is a critical, the opponent suffers a -2 to Attack and Defense Rolls for the same duration.
Note: e.g. A 19-20 Critical range becomes an 18-20 Critical Range.

Chissoku [窒息 Suffocation]
Jutsu Type: Hijutsu Genjutsu
Rank: B
CP: 9
Description: The Mikazawa influences and directs the Mist inside of the opponent's mind, fooling it into believing that the Mist is entering the opponent's lungs and suffocating them, shutting down their internal organs from the inside-out. This technique can be lethal if not interrupted before the duration ends, especially when used by a Mikazawa Shinobi.
PvP: The opponent is stunned for four rounds, or until hit. For this duration, they take 1d4 CP Damage per round.
Stun may be broken by beating the Mikazawa's genjutsu break DC.

Sekkai [切開 Dissection]
Jutsu Type: Hijutsu Kenjutsu
Rank: B
CP: 10
Description: Taking full advantage of the obscurity provided to them by the Mist, the Mikazawa hides in waiting, tracking their opponent throughout this time period. When they find an opening, they take it, often striking at a vital point in the opponent's skeletal structure or at a vein or artery, with the intent of either causing internal damage or causing them to bleed heavily.
PvP: The attacker makes a basic attack [affected by any modifiers] at a critical range 1 lower than normal. If struck, the opponent takes an additional 1d4 bleeds for 1d4+2 Rounds. If the attack is a critical hit, the opponent bleeds 4 damage for 6 rounds.
Note: e.g. A 19-20 Critical range becomes an 18-20 Critical Range.
Note: Bleeding damage ignores DR.
Note: Bleeding damage is ended if the Shinobi is healed by a Medical Jutsu. A Medical Shinobi may also take their turn and bandage the target's wound without spending CP.
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Mist Adept
50 Token cost; May be purchased on Creation or later down the road. Water Element is required to purchase later down the road. Elements are NOT gained retroactively.
The Mist Adept of the Mikawaza Clan is considered equal parts scholar and warrior. These Shinobi are capable of a specific combination fo elements that make their Hijutsu far more dangerous, and due to their natural affinity towards some elements on the chakra wheel, they are almost all universally skilled in Suiton, Fuuton, and Inton. These Shinobi are considered some of the deadliest Shinobi that Kiri has to offer, and behave in a similar manner.

Universal: Must Take Water Element at Genin, Wind Element Automatic at Chuunin, Dark Element Automatic at Jounin.
The Mist-Adept gains the innate bonuses of whichever path they did not choose for the basic Clan, in addition to their original innates.
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KIRIGAKURE
Sasurainin さすらい人 Mistwalker Bloodline

Created by Dranser
100 Token Cost; Must be purchased on Creation; Must have also purchased the Mist Adept upgrade to the Mikawaza Clan

The Mist-Walker
Every few generations inside of the Mikawaza Clan, an exceptional prodigy is born who seems to be slightly more in tune with the Mist and their pursuit of knowledge borders on obsession. These Shinobi have a very unique DNA structure that often provides the illusion that their physical form is part of the very mist that surrounds them. Their hair and eyes are virtually always a dark navy color, though exceptions have been known to occur, specifically in the family of the Head of the Mikawaza Clan. Sasurainin are generally lean and athletic in physical fitness, and possess an above average intelligence to go with their stellar physique. These Shinobi are bred from birth alongside the children of the Clan leader; they are born to fulfill their duties as Shinobi to Kirigakure above all other purposes.

Universal: +2 Attack/Defense
+35 Hide
+35 Move Silently
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The Violent Mist
Though almost all members of the Mikawaza Clan are trained to be equally deadly, cold-hearted, and ruthless, the Sasurainin are bred almost exclusively for killing. Commonly, they have a fascination with dead bodies and blood, and often feel a strange exhilaration from tracking, hunting, and killing their prey. Particularly, some Sasurainin have been known to toy with their prey specifically with the intent of dragging on the act of killing for their own personal enjoyment. While they are known for their cruelty and sadism, the Mikawaza, along with their better-endowed brethren, are still capable of emotion. They are, however, killers beyond anything else, and that must be kept in mind when pursuing any type of friendship or other relationship.

Universal: Gains 'Mistblade' and 'Mistlock' abilities.
Genin: +1d4 Kenjutsu Damage, +1d4 Genjutsu CP Damage [Min. 1]
Chuunin: +1d4+2 Kenjutsu Damage, +1d4+2 Genjutsu CP Damage [Min. 2]

Jounin: +2d4 Kenjutsu Damage, +2d4 Genjutsu CP Damage [Min. 2]

[i]Note: CP Damage applies to all Genjutsu. CP Damage applies per round.
CP DR applies normally.
___________________________________________________________________________________________________________________

Jutsu
The members of the Mikawaza Clan who have obtained the Sasurainin Bloodline are capable of creating superior jutsu to that of their clansmen, and may begin creating their own custom jutsu from an early age, manipulating the battlefield from the beginning of their training to the very end. The lower-tiered jutsu of this Bloodline may be taught to Mikawaza Clan Members, but are nearly impossible for other Shinobi to learn simply by observation.

Shinobi with the Sasurainin Bloodline may create their own Hijutsu. They are allowed to create the following Hijutsu for free throughout their Shinobi's lifetime: 2D, 2C, 2B, 1A, 1S. These jutsu may be taught to Shinobi inside of the Mikawaza Clan if they so choose at one rank higher than normal. These jutsu may NOT be taught to Shinobi outside of the Mikawaza Clan. Custom A and S-Rank Hijutsu created by the Sasurainin Bloodline may not be taught to any other Shinobi aside from other living Sasurainin Bloodline carriers. These bloodline Hijutsu cannot be copied by Dojutsu or similar techniques, due to the unique nature of Chakra possessed by the Mistwalker. Sasurainin Hijutsu may only be used while the Mikawaza Mist Creation Hijutsu is being maintained.
______________________________________________________________________________________________________________

Mastery of the Mist
Enhanced Bloodline - 100 Tokens

Masters of the Mist are capable of bending it to their whim with only their will behind them. They have grown used to living perpetually in their own little world, sometimes becoming delusional in their own pursuits. Those who have spent their entire lives in the Mist know nothing but enjoyment from causing pain, suffering and torment to their opponents. They have begun to take full advantage of their time inside of the mists. Their Kenjutsu is often more deadly, and their Genjutsu lasts significantly longer, holding their targets in their own crazed fantasy for longer than normal.

Death is second nature to these masters, and their psyche is often damaged as a result of it. Finding a sane Mikawaza member of this level is very rare. As such, experienced Shinobi who have spent this much time studying their clan's techniques are usually avoided, even by Shinobi such as the Mizukage, who call upon them only when the most dangerous of people must be removed for the good of the Village.

Universal: +15 Hide
+15 Move Silently
Genin: Kenjutsu Critical Range lowers to 19-20, +1 Duration to Genjutsu
Chuunin: Kenjutsu Critical Range lowers to 18-20, +1d2 Duration to Genjutsu[Min. 1]
Jounin: Kenjutsu Critical Range lowers to 17-20, +1d3 Duration to Genjutsu
Note: Critical modifier will not be reduced below 17-20 by jutsu. All other effects occur as normal.
______________________________________________________________________________________________________________
Mistblade
Jutsu Type: Kenjutsu
Rank: Rankless
Cost: Varied
Description: The Mistwalker uses the brief period of time between the opponent's preparation and execution in their attacks to disable the attack before they can actually utilize it. With a brief burst of chakra and the ability to almost phase in and out of view, the Mistwalker can burst forwards and do just enough damage to disarm the opponent momentarily, often opening them up to a more deadly follow-up attack.
PvP: When attacked by a Taijutsu, Kenjutsu, Tool Technique or Ninjutsu, the user may attempt a counterattack against the opponent without sacrificing their action.
Cost Table:
Genin: 3 cp
Chuunin: 6 cp
Jonin: 9 cp
Note: This ability may only be attempted once per round. Note: This ability takes the place of the defensive action for the Mistwalker. The attack roll is done with Dexterity. A Successful Counterattack negates the opponent's attack entirely.
Note: The Counterattack is a basic Kenjutsu Attack done at one damage rank lower than normal. This damage will not increase from other abilities or weaponry. As it is a basic attack, strength and any other stat-based bonus that applies to all hits will apply.

Mistlock
Jutsu Type: Genjutsu
Rank: Rankless
Cost: Varied
Description: The Mistwalker utilizes the brief period of time between the opponent's preparation and execution in their attacks in order to neutralize the opponent's chakra and overpower it with their own wave of chakra. This can often take the opponent by surprise and allows the Shinobi to turn the momentum of the fight around in their favor.
PvP: When attacked by a Genjutsu attack, the user may attempt a Genjutsu counter against the opponent without sacrificing their action.
Cost table:
Genin: 2 cp, up to D-rank may be used.
Chuunin: 4 cp, up to C-rank may be used
Jonin: 6 cp, up to B-rank may be used

Notes: This ability may only be attempted once per round.
The Mistwalker may choose any of the costs he qualifies for (A jonin may choose to pay 2 cp to counter with a D-rank genjutsu, but a Genin may not choose to pay 4 cp to counter with a C-rank.) provided he is capable of paying the cost.
This ability takes the place of the defensive action for the Mistwalker. The attack roll is done with Intelligence. A successful Counterattack negates the opponent's attack entirely.
If the Genjutsu chosen to counterattack is an AoE, it affects only the target opponent for the purpose of the Counterattack.
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