Subject: Shukketsu, Kurai - Void Walker Mon Oct 22, 2012 8:37 pm
╰†╮ CHARACTER SHEET ╰†╮
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Contents: I) Background
II) Appearance
III) Personality
IV) Abilities
V) Purchase Sheet
VI) Special Thanks and Credits
Last edited by [Retired] Madara on Sun Oct 28, 2012 7:22 pm; edited 5 times in total
[Retired] Madara
Posts : 31 Join date : 2012-10-04
Subject: Re: Shukketsu, Kurai - Void Walker Fri Oct 26, 2012 5:55 pm
╰†╮ I : BACKGROUND ╰†╮
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.:: QUOTES ::.
"I don't know you, I never will know you. I do know, though, that I have orders to kill you. I'm sure you could have been a wonderful person and lived a long prosperous life had you not been on my list, Goodbye."
.:: HISTORY ::.
Kurai is a young Assassin. Taken from his family at birth and placed in 'S.T.R.I.K.E Program'. A special program that is classified in the Kumogakure Records, only accessible by ANBU and ANBU equivelant. Few people know about it other than that, one being the current Raikage. The S.T.R.I.K.E Program (Secular Training Regimen and Intuitive Killing Emotions) is a program that was kept under major wraps, not told to by any other than those who needed to know, that would take four children at birth and raise them together as a family, before forcing them to kill eachother. Or be killed.
.:: ACADEMY ::.
Kurai never once set foot in the Kumogakure academy. His academy instructions were given to him inside the S.T.R.I.K.E program, where he was raised in secrecy. He was present though for what they assumed would be the best possible timing of graduation, faded in as if he had been there the entire time. His graduating class still doesn't know who he is.
.:: GENIN ::.
[Soon]
.:: CHUNIN ::.
[INSERT HERE]
.:: JOUNIN ::.
[INSERT HERE]
Last edited by [Retired] Madara on Sun Oct 28, 2012 7:23 pm; edited 5 times in total
[Retired] Madara
Posts : 31 Join date : 2012-10-04
Subject: Re: Shukketsu, Kurai - Void Walker Sat Oct 27, 2012 2:48 pm
╰†╮ II : APPEARANCE ╰†╮
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RACE:
Human
GENDER:
Male
AGE:
16
BIRTHDAY:
December 25th
HEIGHT:
6'2
WEIGHT:
170
BLOOD TYPE:
B-
EYES:
Violet
HAIR:
Pink
SKIN:
Deep Tan
VOICE:
Quiet but firm, usually unsure of itself when talking for extended periods.
BUILD:
Lean and powerful.
OUTFITS:
Most of his body is covered and he has several weapons present on him at all times.
SPECIAL:
He has a purple seal that covers his entire forehead.
CREATION:
Last edited by [Retired] Madara on Sun Oct 28, 2012 3:51 pm; edited 4 times in total
[Retired] Madara
Posts : 31 Join date : 2012-10-04
Subject: Re: Shukketsu, Kurai - Void Walker Sat Oct 27, 2012 2:49 pm
╰†╮ III : PERSONALITY ╰†╮
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NAME:
Shukketsu, Kurai
ALIAS:
Shu-Kun
REFERNCE:
Shukketsu - Bleeding Kurai - Darkness
RELATIVES:
Mother, Father, Brother.
SEXUAL ORIENTATION:
Heterosexual
CLASSIFICATION:
Kenjutsuist
AFFILIATION:
Kumogakure.
LIKES:
Training, talking to people, playing hide and seek and sparring.
DISLIKES:
Losing control, showing emotions and failing to perform a task.
GOALS:
??? - Graduate Academy ??? - Become Genin ??? - Become Chunin ??? - Kill a Missing-Nin ??? - Learn an A Rank Jutsu ??? - Learn a S-Rank Jutsu ??? - Become Jounin ??? - Master Kenjutsu ??? - Stay as low profile as possible. ??? - Kill an S-Rank Shinobi Life Mission - To kill his entire clan off.
BEHAVIOR:
Fighting Style:
General Theme
Battle Theme
Feelings of Kumogakure
╰☆╮ FRIEND / ENEMY ╰☆╮
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Last edited by [Retired] Madara on Tue Nov 06, 2012 9:14 pm; edited 2 times in total
[Retired] Madara
Posts : 31 Join date : 2012-10-04
Subject: Re: Shukketsu, Kurai - Void Walker Sat Oct 27, 2012 4:22 pm
╰☆╮ IV : ABILITIES ╰☆╮
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LVL:
20
CLASS:
Assassin
HP:
80 / 80
CP:
80 / 80
CLAN:
Shukketsu
AFFINITY:
Inton
FOCUS:
Kenjutsu
JOB:
[INSERT HERE]
TRAITS:
ABILITIES:
Void Walker:
Void Walker The strongest ability in the Kekkai Genkai is the ability to move rapidly through the shadows, so much so that it's rumored there is another world created, one they call the void. It is difficult to see the movements of the ones who use this and even more difficult to stop them. Universal: +2 atk/def rolls Academy Student: +1 Dexterity, +1 to Kenjutsu Damage Genin: +2 Dexterity, +1d4 to Kenjutsu damage Chuunin: +3 Dexterity, +1d4+1 to Kenjutsu Damage Jounin: +4 Dexterity, +2d4 to Kenjutsu Damage
Essence of the Void Continuously throughout life the chosen child will be gifted with the ability to draw energy from the void rapidly, healing them with great ease and restoring their energy and health to plentiful amounts whenever needed. Academy Student: +1 HP Regen Genin: +2 HP Regen Chunin: +3 HP and +1 CP Regen Jounin: +4 HP and +2 CP Regen
Void Assassin The user of this technique has delved further into the void than previously thought possible, able to now manipulate it and draw the void into the real world to assist them in their endeavours. With this technique, the user can cause a series of damaging strikes quickly and without relenting, ontop of being able to hide back in their void power after the assault is over.
PvP Effects: Kurai can make a hide roll after landing a successful Kenjutsu strike on someone for 7 CP up to a maximum of four additional times a fight, though loses his sneak attack bonus after the first.
Head Hunter One of the major abilities that was only aided by the training from Kumogakure. This ability was actually trained into the user, forcing them to become relentless and a high priority assassin, as well as giving them a heightened ability at learning attacks with his blade. The user activates this by fueling chakra into their brain, causing them to slow the process of fighting down in their eyes. PvP Effect: +10 to Kenjutsu learning rolls and the user can pay 5 CP to gain +2/3/4 to attack (scaling with Rank) and +1d4 damage. Maintenance is 2 cp/round (Minimum 1)
Kenjutsu Specialist:
Kenjtusu Specialist Someone whom has focused in training their Kenjutsu to perfection, they are masters of the art of kenjutsu, able to wield their blades to the best degree to none else can even compete.
Universal: Suffer no Weapon Penalties, Suffer Duel Wield Penalties Normally, As well, Gaining a +10 to Learning Rolls for Kenjutsu, and all those that they Teach Kenjutsu gains a +6 to their Learning Rolls. Academy Student: +0 to Dexterity/Strength Rolls, +1 DR vs. HP Dmg, +5 HP, +1 to Kenjutsu Damage Rolls. Genin: +1 to Dexterity/Strength Rolls, +1 DR vs. HP Dmg, +10 HP, +1d4 to Kenjutsu Damage Rolls. Chunin: +2 to Dexterity/Strength Rolls, +2 DR vs. HP Dmg, +15 HP, +1d6 to Kenjutsu Damage Rolls. Jounin: +3 to Dexterity/Strength Rolls, +3 DR vs. HP Dmg, +20 HP, +1d8 to Kenjutsu Damage Rolls.
Jewel of the Void A jewel that has been passed down through Kurai's family for generations. This jewel is said to glow a deep violet color when in the hands of the chosen. When Kurai touched it as a young child, the jewel began to emit a deep violet color and then colided into his wrist, sinking in and bestowing upon him its own powers. These powers enable Kurai to surround himself in a veil of the void when hiding, giving him a profound ability at it. PvP Effect: +50 Hide and +50 Move Silently.
Katana of the Outer Path:
[Katana of the Outer Path] The blade is forged from the bones of a demon from the outer path. Rumored to be only found in Kumogakure. Of course, after such recent successes and ability to control an inhumane ability, the Raikage found it prudent to bestow upon Kurai this blade. It is said to possess the user if they are not strong enough, forcing them to kill repeatedly, friends, foes. Everyone. But when wielded by something more monstrous than itself, it is repressed to simply an alter ego that can only be shown should the wielder let it. The blade is a simple enough katana, except that instead of a single blade, there are three. The blunt sides stick inwards, while the sharp ends stick outwards, curving into a ferocious tip. It is rumored to splinter demonic chakra inside someone struck by it, which causes their organs to be shredded. [PvP Effect] Three attack rolls are made when striking with this blade. The first to hit deals normal medium weapon damage, the second to hit does heavy weapon damage (This must be a Basic Kenjutsu Strike) and the third hit adds a DoT effect of 1d4+1 bleeding damage that bypasses DR for 1d4 rounds. Kenjutsu bonus damage AND Strength Bonus Damage only apply to the first strike and stuns break on the first hit as per normal. Second strike does not get kenjutsu bonus damage, third strike is only the 1d4+1 DoT damage. Second and third strike MUST be basic kenjutsu strikes.
RECORD:
.:: Wins ::. [ 1 ]
.:: Losses ::. [ 0 ]
.:: Ties ::. [ 0 ]
.:: Kills ::. [ 1 ]
SQUAD:
_____SQUAD - ???_____
- Leader: - - -
MISSIONS:
TOTAL: 1 - D RANK: 1 - C RANK: - - B RANK: - - A RANK: - - S RANK: -
Jutsu
TBD
Spoiler:
-E Rank-
-D Rank-
-C Rank-
-B Rank-
-A Rank-
-S Rank-
Inton
Spoiler:
-E Rank-
-D Rank-
-C Rank-
-B Rank-
-A Rank-
-S Rank-
Kenjutsu
Spoiler:
-E Rank-
-D Rank- Lazy Man’s hand Akira - 20121025 Jutsu Type: Kenjutsu (Iaijutsu) RP Description: As the enemy approaches, the user remains calm, their hand resting on the hilt of their sword. When the enemy comes into range, the user would draw their weapon and slash the enemy in a single fluid motion. CP Cost: 3 PVP: Defense. 1d4 Damage to attacker. Teaching/Learning: Gate System – D Rank
Bladeshock - Akira 20121027 Jutsu Type: Kenjutsu RP Description: This ability relies on the user using their blade as a blunt-force object with a sharp end, as opposed to a sword, and with this they aim at an Enemies Legs, Arms, Torso, or Head, discombobulating them, and on top of this hindering their use of Jutsu stemming off of that bodypart. CP Cost: 3 PVP: The user aims at a specific part, if hit; the user takes said penalties, for 1d4 rounds. The rounds stack, the negatives do not. Arms: Kenjutsu rolls are now at a -1. Legs: Taijutsu Rolls are now at a -1. Head: Genjutsu Rolls are now at a -1. Torso: Ninjutsu rolls are now at a -1. Teaching/Learning: Gate System – D Rank -C Rank- Shadowing Block Akira 20121104 Jutsu Type: Kenjutsu Rank: C Chakra Cost: 4 RP Description: Focusing a small amount of chakra the user draws their blade quickly too an oncoming close-quarters attack, with a shadowy effect to it to draw the attention of the opponent and to give one enough time to block or parry in time PvP Effect: +2 to block/parry Special Note: Cannot be used against Ninjutsu or Genjutsu Teaching/Learning: Gate System – C Rank
-B Rank- Head-hunter - Akira 20121028 Jutsu Type: Kenjutsu RP Description: While the user is hidden, they may attempt a sneak attack, aiming to strike down at the targets neck. CP Cost: 6 PVP: MS/Hide VS Listen/Spot. Rank Damage + 2d8 (Doesn’t need to be Hidden before Use, However if so It gains Sneak Attack Bonus Damage.) Teaching/Learning: Gate System – B Rank
Grinding Slash - Akira 20121028 Jutsu Type: Kenjutsu Rank: B Chakra Cost: 6 RP Description: Focusing a moderate amount of chakra the user slashes at an opponent wherever they’d like, with a physical embodiment of chakra along their blade causing a saw like effect to shred the flesh of the targeted opponent. PvP Effect: +1d4+2 to Kenjutsu Damage Rolls for 1d4+1 Rounds. Teaching/Learning: Gate System – B
Aging Dragon - Akira 20121029 Jutsu Type: Kenjutsu RP Description: The user of this technique flows their chakra throughout their entire weapon before striking. As they strike, the chakra shifts slightly, resembling something of an old dragon, which on contact with the enemy, explodes. CP Cost: 7 PVP: Rank DMG + 2d4+2 Teaching/Learning: Gate System – B Rank
Journeyman’s Pose Jutsu Type: Kenjutsu Rank: B Chakra Cost: 6+2 Per Round Active RP Description: Focusing chakra within one’s blade and the stance of themselves, the user is able to move and attack with far greater ease, causing their strikes to be far more deadly. PvP Effect: 1d4+1 Rounds for +1d6 Kenjutsu damage Rolls, and +1 to Strength/Dexterity Rolls. Special Note: Can be ended early Teaching/Learning: Gate System - B -A Rank-
-S Rank-
Taijutsu
Spoiler:
-E Rank-
-D Rank-
-C Rank-
-B Rank-
-A Rank-
-S Rank-
Standard and Enchantment Jutsu
Spoiler:
-E Rank-
-Water Walking Jutsu Type: Ninjutsu Rank: N/A Cp: - Description: The ability to use chakra to stand and walk on water. (Roleplay only.)
-Wall/Tree Walking Jutsu Type: Ninjutsu Rank: N/A Cp: - Description: The ability to use chakra to make your feet/hands stick to trees and walls so you can walk up them. (Roleplay only.)
-Bunshin no Jutsu (Clone Technique) Jutsu Type: Ninjutsu Rank: E rank Cp: 4 + 2 per round maintained Description: This is a basic technique known to all Genin. Bunshin no Jutsu creates a clone of the user, which can used to create a diversion or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these clones aren't real, and thus cannot do any damage. PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked.
-Rope Escape Technique Jutsu Type: Ninjutsu Rank: E Cp: - Description:: A basic jutsu taught at the Ninja academy. When a ninja is tied with rope, he can undo the knots and escape using this technique. (Roleplay only)
-D Rank-
-C Rank-
-B Rank-
-A Rank-
-S Rank-
Custom Jutsu
Spoiler:
-E Rank-
-D Rank-
-C Rank-
-B Rank-
-A Rank-
-S Rank-
Last edited by [Retired] Madara on Thu Nov 08, 2012 12:20 am; edited 13 times in total
[Retired] Madara
Posts : 31 Join date : 2012-10-04
Subject: Re: Shukketsu, Kurai - Void Walker Sat Oct 27, 2012 4:27 pm
╰†╮ V : PURCHASES ╰†╮
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Total Token Cost: 300 Tokens - Void Walker 100 Tokens - Jewel of the Void 100 Tokens - Kenjutsu Specialist 120 Tokens - 23-28 Dex 190 Tokens - 18-28 Str 90 Tokens - 10-16 Con 130 Tokens - Katana of the Outer Path
Last edited by [Retired] Madara on Wed Nov 07, 2012 8:43 pm; edited 4 times in total
[Retired] Madara
Posts : 31 Join date : 2012-10-04
Subject: Re: Shukketsu, Kurai - Void Walker Sat Oct 27, 2012 4:32 pm
╰†╮ V : Special Thanks and Credits ╰†╮
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Thanks to Seohyun for the bio formating <3. And thanks to the artists for their pictures.