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 [Basic] Aburame Clan

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[Basic] Aburame Clan Empty
PostSubject: [Basic] Aburame Clan   [Basic] Aburame Clan Icon_minitimeSat Sep 08, 2012 12:42 pm

Aburame Clan
50 Tokens

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History and Information
The Aburame clan, or Aburame family, is the most mysterious clan of Konoha. They are known for raising insects and using them in their combat style. At birth, Aburame clan children are offered to the kikaichū as vessel for nesting. They live off their chakra pool. Depending on rank, Aburame lose their chakra to feeding their bugs constantly. This allows them to command the kikaichū with out chakra cost.

They are a clan of particular shinobi that are usually heavily covered in clothes and they all wear special sunglasses that are also made of a material only known to them. It is said that said glasses are even capable of resisting a punch to the face and will not break. It is only known to them what the glasses are made of. The Aburame also held an ancient family feud with that of another group of bug users known as the Kamizuru clan of Iwagakure, the two often compete to display their powerful use of bug-techniques trying to dominate the other as a true Bug Master Clan.


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Kikaichū Host
The kikaichū, or parasitic insect. Also commonly known as ‘parasitic destruction bug’ are the insects the Aburame clan raise. From the beginning, the clan offers its new born children to these insects to inhabit and take the role of their nest. They breed in their bodies and feed off their charkra. In turn, the clan is then offered the commanding of the kikaichū which forms their unique style of fighting. These bugs are known to eat away at life sources or chakra as well as dealing with poisons.

Universal: -15 CP total. All Aburame Clan Jutsu, however, restore CP on a successful hit based on the jutsu used. All Fire Jutsu gain a +2 to their Roll against Clan Jutsu, and all Clan Jutsu Gain +2 to their Roll against Wind Jutsu.
Academy Student: +0 to Wisdom Rolls, +1 Damage to Clan Jutsu
Genin: +1 to Wisdom Rolls, +1d4 Damage to Clan Jutsu
Chuunin: +2 to Wisdom Rolls, +1d6 Damage to Clan Jutsu
Jonin: +3 to Wisdom Rolls, +1d8 Damage to Clan Jutsu

Hive Bodies
Universal: Aburame have a separate pool of “Swarm Points” (SP) representing the kikaichu currently contained in his body. Aburama Clan Jutsu costs may be payed in either CP or SP. The SP pool can hold (Level+10) SP and generates SP every round based on the character’s rank. 1 SP is equivalent to 3 CP; the user may pay both SP and CP for their jutsu at their discretion. The SP pool is immune to damage; however, the Aburame is still defeated at 0CP. The SP pool starts at 0 every fight.
(Note: “Overpaying” with SP for an appropriate CP cost (I.e, paying 2 SP for a 5 CP jutsu) does not restore any chakra to the user. Any excess chakra is lost.)
Academy Student: Generate 0 SP/round
Genin: Generate 1 SP/round
Chuunin: Generate 2 SP/round
Jounin: Generate 2 SP/round; starts the fight with 2 SP.

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Jutsu
Note: Jutsu that deal “HP or CP damage” require the user to decide when the jutsu is used what to damage.

Munutsate no Jutsu - Bug Shield
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: Create small floating barrier of bugs infront of the user or a target to either block an oncoming attack.
PvP: Block + 1, can be used to DEF another as a free action once per round.

Mushikawarimi no Jutsu - Bug Replacement Technique
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: As the User gets struck from an attack, they would disperse into a cloud swarm of bugs as they swap positions.
PvP: Substitution, If it fails User gains 1d4 DR.

Tandokunonarabi Mushi Ryuuki - Single Line Bug Projection
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user extends a single arm, sending out one solid wave of bugs that attempt to attack the enemy.
PvP: Attack One Target, Dealing 1d8 HP/CP (Max 3 CP Healed) Damage.

Yoroi no Mushi no Jutsu - Armor of Bugs Technique
Jutsu Type: Ninjutsu
Rank: D
Cp: 3
Description: The user performs the handseals, coating his or her entire body in a thick layer of kikaichu in an attempt to reduce incoming damage. Does not work against higher level jutsu, however, which will puncture right through it.
PvP: User Gains +3 DR and +1 Defensive Rolls for 2 Rounds, Except vs. Fire Jutsu. Against Wind Jutsu it becomes +5 DR and +2 Defensive Rolls.

Kikaichu Tracking - Destruction Bug Tracking
Jutsu Type: Ninjutsu
Rank: C
Cp: 5, 1/round maintenance
Description: Allows the user to find a female kikaichu by covering it in a small amount of chakra and sending it towards an opponent. The kikaichu will land and remain motionless while emitting a scent that the male kikaichu can smell as well as allowing the user to understand the location through the chakra.
PvP: (Requires used on target before the Hide attempt). Target rolls Spot Vs Hide + WIS Mod + Bonuses to Wis/Skill Rolls. While in effect User auto Spots the target should they hide. Duration until target is found or the bug is spotted. When the bug is spotted the technique ends early.

Mushi Yose no Jutsu - Bug Gathering Technique
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user performs the handseals and then extends both arms. Any bug within 20 meters begins to make their way to the user as fast as they can. They will then use those bugs with their kikaichu to attack the opponent.
PvP: Grants a +2 to Clan Jutsu, and +2 to Clan Jutsu Damage, for 1d4+1 Rounds.

Nibainarabi Mushi Ryuuki - Double Line Bug Projection
Jutsu Type: Ninjutsu
Rank: C
Cp: 6
Description: The user extends both arms, sending out two solid waves of bugs at their opponent.
PvP: Attack One Target for 2d8 HP or CP Damage, or Attack up to Two Targets for 2d6 HP or CP Damage. This jutsu restores a maximum of 6 CP per use.

Chibimushibakuhatsu - Tiny Bug Explosion
Jutsu Type: Ninjutsu
Rank: C
Cp: 5
Description: The user creates three special kikaichu by wrapping the bugs in chakra. This chakra is explosive, yet will not explode until the user performs the handseals, ending with the Tiger seal. The explosion is small- creating about a wound about the same size that a shiruken cut would be.
PvP: Explosive Tag Rules +1d4+1 Damage, Can be Set as Trap.

Mishu Kouchisho no Jutsu - Bug Prison Technique
Jutsu Type: Ninjutsu
Rank: C
Cp: 5, 1/round maintenance
Description: Causes kikai to sorround the enemy, without touching them, and encloses them. The shape of the prison may be changed and fitted to the user's liking.
PvP: If hit target is stunned for 1d4+1 Rounds or Until Hit, Every Round that passes the Target takes 2 HP or CP Damage. This jutsu restores 1 CP per round maintained.

Mushi Bunshin no Jutsu - Bug Clone Technique
Jutsu Type: Ninjutsu
Rank: C
Cp: 6, 2/round maintenance
Description: The user performs the handseals, creating a clone of bugs. This clone will dissipate after one solid hit. When the user first learns this jutsu, they are capable of only creating one Mushi Bunshin.
PvP: Creates a clone with 15 HP and no CP. It Attacks/Defends with the Aburame’s WIS, and deals rank taijutsu damage of the user. When the user it attacked the attacker must roll 1d4; on a 1 or a 2, the clone is hit instead of the user. The Clone Takes +3 Damage from Fire Jutsu, and has +3 DR vs HP Damage against Wind Jutsu. Clone lasts until it is destroyed or the user stops paying the maintenance cost.

Mushikabe no Jutsu - Bug Wall Technique
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user performs the handseals and then extends both arms. Immediately a swarm of bugs launching forward towards the opponent’s attack comes out from the user’s arms. The wall is thick and can be made long, perhaps at maximum ten feet wide and ten feet tall. This wall is made generally to protect allies from enemy jutsu and projectiles.
PvP: AoE Block +2, If Sucessful vs Taijutsu/Kenjutsu Attack Deal 2d6 HP or CP Damage. If failed then all whom it was Defending Gain +2d4 DR vs the Attacks Damage. This jutsu restores a maximum of 6 CP if damage is dealt.

Mushi Shussan Kyoubou - Bug Birth Frenzy
Jutsu Type: Ninjutsu
Rank: B
Cp: 8
Description: The user performs the handseals and then extends their hands forward. Chakra is released, causing all the female bugs that the chakra comes into contact with to reproduce at a massive scale, creating a new swarm of bugs.
PvP: Grants a +2 to Clan Jutsu, and +1d8 to Clan Jutsu Damage Rolls for 1d4+1 Rounds. Does not stack with Mushi Yose no Jutsu.

Mushi Funshutsu no Jutsu - Bug Eruption Technique
Jutsu Type: Ninjutsu
Rank: B Rank
Cp: 8
Description: After sending kikai into the ground, when the user wills it, the bugs will erupt like a geyser from underneath the opponent. The ground will rumble a bit before this happens, taking about three seconds before eruption after the rumbling starts. Once the bugs come out, they will come out with the pressure of a geyser, and afterwards begin to cover the opponent and attack.
PvP: Attacks One Target for 3d6+1d4 HP or CP damage, or Attack up too Three Targets for 2d6+2 HP or CP damage. This jutsu restores a maximum of 6 CP.

Souseki Mushiishuu - Bug Swarm Genesis
Jutsu Type: Ninjutsu
Rank: A
Cp: 12
Description: The user performs the handseals, causing all of the bugs under his control to replicate exactly fifty times. This creates a giant wave of kikaichu that rush towards the opponent. The user can perform whatever jutsu they wish to with these kikaichu.
PvP: The next Clan Jutsu Used Gains a +3 to the Attack Roll and +2d8 to its Damage Roll, Duration until a Clan Jutsu Attack is Made. Only Usable Once per Fight.

Mushi Kachuu no Jutsu - Bug Vortex Technique
Jutsu Type: Ninjutsu
Rank: A
Cp: 14
Description: With the wave of the users hand, kikai begin to gather around the target and swirl, creating a vortex which closes in on the victim, entrapping them in a type of ‘tornado’ from which the bugs will attack from all directions as the target is enclosed.
PvP: Attacks One Target for 3d8+1d4 HP or CP damage, or Attack Three Tagets for 2d8+2 HP or CP damage. This jutsu restores a maximum of 10 CP.

Mushi Pitto no Jutsu - Bug Pit Technique
Jutsu Type: Ninjutsu
Rank: A
Cp: 12
Description: Sends kikai into the ground, from where they will, at the users command, eat away at the ground and create a pit from which the bugs will rest, and attack whatever may fall in that is considered an enemy.
PvP: Attacks up to Three Targets, Deals 2d8+2 HP or CP damage and the target is Physically Stunned for 2 Rounds or until hit. This jutsu restores a maximum of 6 CP.

Mishu Arano no Jutsu - Bug Wasteland Technique
Jutsu Type: Ninjutsu
Rank: S
CP: 20
Description: The User sends a large mass of bugs and scatter them around them in a whirling vortex that remains close to the surface of the ground, visibly tearing it apart and altering the landscape like a large mudslide of insects. Afterwards nothing would remain as every drop of chakra would be drained from the surrounding - turning it into a desolate wasteland.
PvP: All people in the fight are targeted including allies. On Hit Deals 4d10 HP or CP damage, all targets Hit must roll STR or CON vs the initial attack roll, all who fail are Stunned for 1d4+1 Rounds or until hit. This jutsu restores a maximum of 12 CP.

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Advanced Breed
(50 Tokens - Enhanced Clan)
Some members of the aburame clan have what are known as The advanced kikaichū, by rapidly breeding the insects they are able to become far greater and more adaptable for combat itself. Protecting their post with more effectiveness as well as even gathering the chakra that they release to cause even more damage then would usually be formed, enhancing their hosts body to new levels for combat.

Universal: +2 HP Regen
Academy Student: +0 DR vs HP/CP Dmg, +5 Total HP
Genin: +1 DR vs HP/CP Dmg, +10 Total HP
Chunin: +2 DR vs HP/CP Dmg, +15 Total HP
Jounin: +3 DR vs HP/CP Dmg, +20 Total HP



The overall goal here was to make the Aburame still feel like chakra draining matters, not remove their viability, but give them less drain overall so that their jutsu actually have costs. The separate resource system is fixed and requires preparation and cunning to use-like Shino's kikaichu. Also, bumped the regen of Advanced Breed up by 1 point so that it'll actually matter. 1 regen is silly.
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PostSubject: Re: [Basic] Aburame Clan   [Basic] Aburame Clan Icon_minitimeSat Sep 08, 2012 12:43 pm

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