Naruto New Generations
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Naruto New Generations

A Neverwinter Nights RPG Server
 
HomeLatest imagesSearchRegisterLog in

Share
 

 Saito Shindou

View previous topic View next topic Go down 
AuthorMessage
FoRgE_



Posts : 9
Join date : 2012-09-09

Saito Shindou Empty
PostSubject: Saito Shindou   Saito Shindou Icon_minitimeSun Sep 09, 2012 6:31 pm

[You must be registered and logged in to see this image.]


First Name - Saito
Last Name - Shindou
Nickname - Grinning Demon
Gender - Male
Age - 16
DOB - Jun 14
Height - 5' 10"
Village - Kumogakure no Sato


--------------------------------------------------------------------------------

Body Appearance


Hair Colour - Light Brown
Hair length - Short
Eye Colour -
Skin Colour - Tanned
Body Shape - Toned and muscled even for his age
Tattoo's - Red "Eye" tattooed on his forhead over the location of the "third eye".


Forhead Tattoo(Click Here):

--------------------------------------------------------------------------------

Other Information


Likes - Unknown, he never seems to take joy in anything. At least never seems too show so outwardly.
Dislikes - Much like his likes his dislikes are as equally unknown. Though it is common knowledge around Kumogakure that Saito broke the arm and leg of a boy who was hurting a female classmate. This is the only time that Saito has been recorded to act outwardly without instruction.
Parents - Orhpaned, raised by his Uncle, Yamagato Shindou
Siblings - None


--------------------------------------------------------------------------------

Ninja Informtaion


Elements - Raiton
Main Focus - Taijutsu and Shindou martial arts.
Sensei - Yamagato Shindou
Squad - Unassigned at the moment.
Specialty - Taijutsu
Rank - Genin


--------------------------------------------------------------------------------

Themes:
The Lonely Little Shinobi(Click Here):

Fight Theme(Click Here):





Last edited by FoRgE_ on Sun Oct 21, 2012 8:51 pm; edited 8 times in total
Back to top Go down
FoRgE_



Posts : 9
Join date : 2012-09-09

Saito Shindou Empty
PostSubject: Jutsu   Saito Shindou Icon_minitimeSun Sep 09, 2012 6:32 pm

Known Jutsu

Academy jutsu:

Taijutsu:

Raiton (Lightning):


Kenjutsu:

Genjutsu:






Last edited by FoRgE_ on Sun Sep 09, 2012 8:03 pm; edited 1 time in total
Back to top Go down
FoRgE_



Posts : 9
Join date : 2012-09-09

Saito Shindou Empty
PostSubject: Re: Saito Shindou   Saito Shindou Icon_minitimeSun Sep 09, 2012 6:59 pm



Special Abilities


Taijutsu Specialist

Someone who has poured all their time, energy, effort and power into training their Taijutsu to perfect as it can get, making them masters of physical attacks.

Universal: Taijutsu attacks pierce 1 DR, As well, Gaining a +10 to Learning Rolls for Taijutsu, and all those that they Teach Taijutsu gains a +6 to their Learning Rolls

Academy Student: +0 to Dexterity/Strength/Constitution Rolls, +0 DR vs. HP Dmg, +5 HP, +1 to Taijutsu Damage Rolls.
Genin: +1 to Dexterity/Strength/Constitution Rolls, +1 DR vs. HP Dmg, +10 HP, +1d4 to Taijutsu Damage Rolls.
Chunin: +2 to Dexterity/Strength/Constitution Rolls, +2 DR vs. HP Dmg, +15 HP, +1d6 to Taijutsu Damage Rolls.
Jounin: +3 to Dexterity/Strength/Constitution Rolls, +3 DR vs. HP Dmg, +20 HP, +1d8 to Taijutsu Damage Rolls.





[You must be registered and logged in to see this link.]


Shindou Way
This Clan has practiced in the art of Burst Taijutsu, the clan’s well known throughout the world as taijutsuists, they practice in expanding their chakra at the very point of impact, much like regular taijutsu. But instead of Gathering chakra to strengthen their body, they engulf their hands and feet in it.


______________________________________________________________

Impacting Strikes
The Masters of this art form caused Bursts of charka when attacking with Taijutsu, the buildup of chakra stays along the point of impact and is released as an small scale explosion that gains strength as the user becomes more precise and skilled in this Deadly art., thus hitting targets close together. When taking the time to charge this attack does not become larger it become more dense and creates a hard hit.

Universal: All Taijutsu Attacks Dealing Mele Aoe Damage, ( any Stun or Damage per round attacks only effect primary target)
Academy Student: +0 Dex (or) Str Rolls (2 Mele AoE Targets)
Genin: +1 Dex (or) Str Rolls (2 Mele AoE Targets)
Chunin: +2 Dex (or) Str Rolls (3 Mele AoE Targets)
Jounin: +3 Dex (or) Str Rolls (4 Mele AoE Targets)


(Example - User uses Leaf Rising Wind (an taijutsu with a Stun) opponent one gets hit by the kick and is sent up stunning just the Primary target and dealing Rank damage + 1d4/2, the target two is blasted sideways and is sent for a fall and is hit for only Rank damage (if they fail Evade/ block rolls)

______________________________________________________________


Clan Techniques


Condense
Jutsu Type: Taijtusu / Supplementary
Rank: Rankless
Chakra: 2
RP Description: as the user Starts to Take stance of the next attack the user’s hands and/or feet start to Glow Brighter and The charka condenses to a thick and heavy state. The Glow becomes very thick only along their hands and/or feet quickly building up to the next attack and this makes next strike use twice the amount of chakra normally used.
PvP Effect this Technique takes the entire turn to use and cannot be used twice in a row to double charge. The next attack requires double The cost of the orginal jutsu ( 3cp for D Rank =6 Chaka with condense)
Academy Student: +1 damage
Genin: +1d4 damage
Chunin: +1d6 damage
Jounin: +1d8 damage
Teaching/Learning: Gained upon creation




______________________________________________________________

Chakra Strength
(50 Tokens - Enhanced Clan)
This strength is made by the constant practice of shifting all of your chakra out of the body and then draw it back in making the flow of your charka Strengthen, with A great amount of practice and great devotion.

Universal: +2 CP Regen
Academy Student: +10 Total CP, -0 CP Costs (Min 1)
Genin: +15 Total CP, -0 CP Costs (Min 1)
Chunin: +20 Total CP, -0 CP Costs (Min 1)
Jounin: +30 Total CP, -1 CP Costs (Min 1)






The Eight Celestial Gates
25 Tokens per Gate
[You must be registered and logged in to see this image.]


History and Information
The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body.

The state of having all Eight Gates open is known as "Eight Gates Released Formation". Any shinobi who activates this state will temporarily gain powers greater than a Kage, but they will die because of the damage done to their body. Due to the immense amount of chakra flooding the body all at once, drastic changes can occur upon the user's body. The most common of these changes are the darkening of the skin, eruption of veins around the temples, and the eyes turning completely white, though this is not always the case. The recipient's voice also becomes deeper for the duration of the release.

Gate Maximums
Academy Student: 1-3
Genin: 1-4
Advanced Genin: 1-5
Chunin: 1-6
Special Jounin: 1-7
Jounin: 1-8

Gates 1, 2, 3, 4, 5 and 6 stack to the passive cap of +6 to rolls.
Gates 7 and 8 count to the Jutsu cap to rolls.
______________________________________________________________

Gate One: The Gate of Opening
The Gate of Opening (開門, Kaimon), located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus.
Universal: This Lasts 1d4+1 Rounds, +1 to Dex/Str/Con Rolls, +1 to Taijutsu/Kenjutsu Damage Rolls, +1 DR vs HP/CP Dmg, +1 CP Regen a Round. Take 1d4 HP Damage On-Activation. (Counts toward Jutsu Maxes not Passive Maxes, Free Action to Activate)

Gate Two: The Gate of Healing
The Gate of Healing (休門, Kyūmon; English TV "The Gate of Rest"), located in the brain. Forcibly increases one's physical strength and temporarily re-energises the body. .
Universal: This Lasts 1d4+1 Rounds (Stacks with Gate 1's Duration, Replaces its Bonuses), +2 to Dex/Str/Con Rolls, +2 to Taijutsu/Kenjutsu Damage Rolls, +2 DR vs HP/CP Dmg, +1 CP Regen a Round. Take 1d4 HP Damage On-Activation. (Counts toward Jutsu Maxes not Passive Maxes, Free Action to Activate)

Gate Three: The Gate of Life
The Gate of Life (生門, Seimon), located on the spinal cord. Allows the user to use the Reverse Lotus. The increased blood flow turns the skin red. .
Universal: This Lasts 1d4+1 Rounds (Stacks with Gate 1/2's Duration, Replaces its Bonuses), +3 to Dex/Str/Con Rolls, +1d4 to Taijutsu/Kenjutsu Damage Rolls, +3 DR vs HP/CP Dmg, +1 CP Regen a Round. Take 1d4 HP Damage On-Activation. (Counts toward Jutsu Maxes not Passive Maxes, Free Action to Activate)

Gate Four: The Gate of Pain
(Not Learned)

Gate Five: The Gate of Limit
(Not Learned)

Gate Six: The Gate of View
(Not Learned)

Gate Seven: The Gate of Wonder
(Not Learned)

Gate Eight: The Gate of Death
(Not Learned)

______________________________________________________________

Physical Mastery
(50 Tokens - Enhanced Kinjutsu)

User of the Eight Gates has slowly mastered the true power of them, allowing them to constantly put their bodies through severe pain and training as a whole for their combat training, this allows their Physical Endurance and powers to be far more then normal, granting them endurance against the pain of using the gates.

Academy Student: +1 DR vs HP Dmg, +5 Total HP
Genin: +2 DR vs HP Dmg, +10 Total HP
Chunin: +3 DR vs HP Dmg, +15 Total HP
Jounin: +4 DR vs HP Dmg, +20 Total HP








Last edited by FoRgE_ on Sun Sep 09, 2012 7:39 pm; edited 2 times in total
Back to top Go down
FoRgE_



Posts : 9
Join date : 2012-09-09

Saito Shindou Empty
PostSubject: Purchases   Saito Shindou Icon_minitimeSun Sep 09, 2012 7:06 pm

Character Cap

50 Shindou clan
50 Shindou Clan "Chakra Strength" addon

200 Eight Gates (paid in advance, only know first three)
50 Eight Gates, "Physical Mastery" addon

100 Character Specialties, "Taijutsu Specialist"
-------------------------------------------------------------
450/500 tokens





110 Tokens paid on CON, paid to DM Hidan
70 Tokens paid on STR, paid to DM Hidan


Character Total Cost:
630

Back to top Go down
Sponsored content




Saito Shindou Empty
PostSubject: Re: Saito Shindou   Saito Shindou Icon_minitime

Back to top Go down
 

Saito Shindou

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» [Basic] Shindou
» Synn Shindou
» Takahashi Saito

Permissions in this forum:You cannot reply to topics in this forum
Naruto New Generations :: In Character Information :: Character Biographies-